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Submitted on
May 3, 2013
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Strike Vector sewers by PE-Travers Strike Vector sewers by PE-Travers
Here is a new concept for Strike Vector, the game we are developing with Pao! [link]

Video here:

[link]
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:iconsvgirlx:
svgirlx Featured By Owner Sep 28, 2013  Professional Interface Designer
LOVE LOVE LOVE This!
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:icondominiquevanvelsen:
DominiqueVanVelsen Featured By Owner Aug 31, 2013  Student Digital Artist
is this partially 3D? i love this soo much!
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:iconpe-travers:
PE-Travers Featured By Owner Sep 1, 2013  Professional Digital Artist
Not that one : ). I have used an old process.
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:icondominiquevanvelsen:
DominiqueVanVelsen Featured By Owner Sep 1, 2013  Student Digital Artist
thanks!
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:icon2sic:
2sic Featured By Owner Jun 26, 2013  Hobbyist Digital Artist
the video looks so freakin awesome! whats the project status? this seems to be really neat! great, fantastic work!
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:iconaskinnywhiteguy:
ASkinnyWhiteGuy Featured By Owner May 18, 2013
You, sir, have just earned yourself a :+devwatch:.
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:iconkyle-culver:
kyle-culver Featured By Owner May 4, 2013  Professional Filmographer
Excellent. I love this to death!
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:icontravis-anderson:
Travis-Anderson Featured By Owner May 3, 2013  Student Digital Artist
Very cool!
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:iconsomelarder:
Somelarder Featured By Owner May 3, 2013  Professional Digital Artist
This is so amazing, I love it ! ;) :heart:
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:iconeishiya:
eishiya Featured By Owner May 3, 2013  Hobbyist Digital Artist
I wish you'd added something for scale. There are a lot of conflicting scale cues, I can't even tell if the corridors are 2 metres wide, 20, or 200. I don't think concept art like this should be interpretable in that many ways xP
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